May 27, 2026

New Age of Fantasy: Quest Orc Campaign Divided by Shadows

“Run, trespassers. We have seized what we came for. But we will find you. You will not have Malliur’s treasures for long, no.” - Waurgazg, Divided by Shadows

The Malliur Saga is coming to its epic conclusion in the next Age of Fantasy: Quest campaign, Divided by Shadows. Though designed as a standalone adventure, this conclusion will see you face up against the Orcs with many friends and foes from previous adventures making an appearance as you prepare to meet Malliur in a final showdown.

Tier 1 and above Patreon supporters will receive the AoFQ Divided by Shadows over the course of four months. Meanwhile, Tier 2 Patreon supporters will also have the major villain model added to their MyMiniFactory Library!

The narrative of the campaign is centred around our newly released line of Orc models, but the scenarios are designed to be playable with any faction as your enemies! As long as you’re a member of the Patreon while the campaign is in early access, you will receive the current month’s release and all the chapters of the campaign. If these stories catch your attention, it’s not too late to sign up and start playing!

Story - Divided by Shadows

After accidentally releasing Malliur in our first campaign, Out of the Shadows, Marione and the players have been working tirelessly to seal the dark wizard away once more. Now, with all of his relics gathered, you prepare to meet him in a final confrontation as Malliur enacts a final gambit to reclaim his power and all of the relics which you have taken from him. 

The various Orc tribes of the Steppe have begun to unite under a new banner as a dark miasma gathers in the swamps and plains. Malliur is intent on conducting his transformation ritual no matter the cost. Even with his relics in your possession, he has found a way to power his dark transformation magic. 

You are the only one who can stand against this rising shadow and seal the evil which you have unleashed. You must navigate through the Steppe to gather the knowledge and allies required to stop Malliur from achieving his goals or else see everything that you have fought for be swept away beneath Malliur's shadows.

Character Profile - Waurgazg

The Bone Shaman Waurgazg has allied himself with Malliur to learn the secrets of the dark mage's power. Access to this power has changed Waurgazg from an outcast to a leader among his people, and he hopes to use this power to bring the divided Orc tribes to heel and unite them to claim glory once more at any cost. Wielding Malliur’s borrowed power, he has blinded himself to the darkness and destruction which his ambitions have brought over his homeland.

Yet Waurgazg's short temper and arrogance have also made him many enemies among his people who may be willing to side with any adventurous outsiders willing to topple him.

Playing Waurgazg in Age of Fantasy

Waurgazg is a magic user, but not in the traditional sense when it comes to his rules. His Shadow Staff gives him a ranged attack that’s magical in execution, as Bane will stop regeneration and make saving rolls chaotic. Draining Miasma gives him a Speed Debuff which he can deploy during his activation, slowing down rivals so they lose the charge over the Orcs. As a Bone Shaman his wild orc background gives him Scout and Strider giving him mastery over placement and terrain.

Gameplay

Malliur is an elusive figure. As he works to conduct his illicit ritual, his presence is felt more through the effects on the surrounding terrain and his shadows than his physical presence. The fanatical Waurgazg, meanwhile, serves as his champion and lieutenant, spreading Malliur’s darkness and sapping the land and its people to fuel his ambitions. 

Whether you find yourself wrestling against a hostile environment of natural or unnatural origins, struggling to gain the trust of allies, or directly attempting to thwart Malliur and Waurgazg’s hold over the region, players will get the chance to test their strength against an ever-shifting background of enemies and allies.

Onwards to Adventure

Whether you seek glory, riches, or simply to rid Tyria of this menace, Divided by Shadows will allow you to forge your own destiny as you confront the evil which you helped to unleash. This new Age of Fantasy Quest will allow you to bring your band of heroes to the table, whoever they are, for one final confrontation with Malliur. Make your way to the dark wizard with a combination of strength, dexterity and will as you overcome challenges and missions until you confront Malliur personally. 

Your heroes will create a lasting impact on the stories of those around you and the history of the region.

Happy Wargaming!

– OPR Team

Support us on Patreon: patreon.com/onepagerules

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New Age of Fantasy: Quest Orc Campaign Divided by Shadows

“Run, trespassers. We have seized what we came for. But we will find you. You will not have Malliur’s treasures for long, no.” - Waurgazg, Divided by Shadows

The Malliur Saga is coming to its epic conclusion in the next Age of Fantasy: Quest campaign, Divided by Shadows. Though designed as a standalone adventure, this conclusion will see you face up against the Orcs with many friends and foes from previous adventures making an appearance as you prepare to meet Malliur in a final showdown.

Tier 1 and above Patreon supporters will receive the AoFQ Divided by Shadows over the course of four months. Meanwhile, Tier 2 Patreon supporters will also have the major villain model added to their MyMiniFactory Library!

The narrative of the campaign is centred around our newly released line of Orc models, but the scenarios are designed to be playable with any faction as your enemies! As long as you’re a member of the Patreon while the campaign is in early access, you will receive the current month’s release and all the chapters of the campaign. If these stories catch your attention, it’s not too late to sign up and start playing!

Story - Divided by Shadows

After accidentally releasing Malliur in our first campaign, Out of the Shadows, Marione and the players have been working tirelessly to seal the dark wizard away once more. Now, with all of his relics gathered, you prepare to meet him in a final confrontation as Malliur enacts a final gambit to reclaim his power and all of the relics which you have taken from him. 

The various Orc tribes of the Steppe have begun to unite under a new banner as a dark miasma gathers in the swamps and plains. Malliur is intent on conducting his transformation ritual no matter the cost. Even with his relics in your possession, he has found a way to power his dark transformation magic. 

You are the only one who can stand against this rising shadow and seal the evil which you have unleashed. You must navigate through the Steppe to gather the knowledge and allies required to stop Malliur from achieving his goals or else see everything that you have fought for be swept away beneath Malliur's shadows.

Character Profile - Waurgazg

The Bone Shaman Waurgazg has allied himself with Malliur to learn the secrets of the dark mage's power. Access to this power has changed Waurgazg from an outcast to a leader among his people, and he hopes to use this power to bring the divided Orc tribes to heel and unite them to claim glory once more at any cost. Wielding Malliur’s borrowed power, he has blinded himself to the darkness and destruction which his ambitions have brought over his homeland.

Yet Waurgazg's short temper and arrogance have also made him many enemies among his people who may be willing to side with any adventurous outsiders willing to topple him.

Playing Waurgazg in Age of Fantasy

Waurgazg is a magic user, but not in the traditional sense when it comes to his rules. His Shadow Staff gives him a ranged attack that’s magical in execution, as Bane will stop regeneration and make saving rolls chaotic. Draining Miasma gives him a Speed Debuff which he can deploy during his activation, slowing down rivals so they lose the charge over the Orcs. As a Bone Shaman his wild orc background gives him Scout and Strider giving him mastery over placement and terrain.

Gameplay

Malliur is an elusive figure. As he works to conduct his illicit ritual, his presence is felt more through the effects on the surrounding terrain and his shadows than his physical presence. The fanatical Waurgazg, meanwhile, serves as his champion and lieutenant, spreading Malliur’s darkness and sapping the land and its people to fuel his ambitions. 

Whether you find yourself wrestling against a hostile environment of natural or unnatural origins, struggling to gain the trust of allies, or directly attempting to thwart Malliur and Waurgazg’s hold over the region, players will get the chance to test their strength against an ever-shifting background of enemies and allies.

Onwards to Adventure

Whether you seek glory, riches, or simply to rid Tyria of this menace, Divided by Shadows will allow you to forge your own destiny as you confront the evil which you helped to unleash. This new Age of Fantasy Quest will allow you to bring your band of heroes to the table, whoever they are, for one final confrontation with Malliur. Make your way to the dark wizard with a combination of strength, dexterity and will as you overcome challenges and missions until you confront Malliur personally. 

Your heroes will create a lasting impact on the stories of those around you and the history of the region.

Happy Wargaming!

– OPR Team

Support us on Patreon: patreon.com/onepagerules

Join our Community: DiscordFacebookBlueskyTwitterReddit